| Category:
Graphics & Multimedia > 3D Model |
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3D
Photo Browser for 3D Users + Polygon Cruncher
plugin |
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Note:
3D Photo Browser
for 3D Users license
is included in the
price.
Polygon
Cruncher is a plugin
for 3D Browser,
LightWave Modeler
V5.x, V6.x, V7.x
and 3DS Max V3.x,
V4.x.
Polygon
Cruncher is a plugin,
which do polygon
reduction. It means
that it cleverly
removes points and
faces to your objects,
keeping all their
details. This process
is also called decimation
or 3D optimization.
Polygon
Cruncher is really
simple to use. It
offers you:
An intelligent reduction
of the number of
faces: useful faces
are removed at last.
So you can reduce
your model up to
75 % without removing
details.
You control precisely
the number of faces
or points you want.
Polygon Cruncher
keeps textures and
vertex colors information.
You can apply Polygon
Cruncher on one
or more objects
at the same time,
on one or several
materials. You can
work on a faces
selection or on
an invert faces
selection.
Respect of symmetry
for objects that
are symmetrical
You can protect
the border of the
objects. Polygon
Cruncher allows
you to protect or
to exclude objects
borders. So your
objects stays connected
after optimization
process.
An OpenGL preview
which allows you
to control optimization
results. Several
visualization modes
are available.
Polygon Cruncher
is very fast.
Polygon
Cruncher is used
by a lot of prestigious
companies such Digital
Domain, 3DO, Anark,
Microsoft...
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| Lissajous
3D |
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Make
animated swirly patterns which
change shape. You can use real
materials such as gold, pearl,
ruby. Many demo patterns included
for the screen saver (over a
hundred) and you can make new
ones to add to it. The classical
Lissajous curves are traced
by a point swinging back and
forth in two directions at once
- Lissajous 3D follows this
idea into three dimensions,
You can set the lighting to
sunset, sunny day, dawn, dusk
etc.Includes a wizard suitable
for young children, which can
also be used by older children
and adults. You can use its
companion program Fractal Tune
Smithy to generate intricate
fractal music to accompany the
saver - you can also set the
patterns to respond to chords
played in FTS. You can also
accompany the screen saver with
music in other formats (midi,
mp3, wav etc) or select tunes
at random from a folder or cd.
Many pattern transforming effects
included too, some related to
things that happen with real
world Lissajous patterns, or
mathematical transformations
of them - pattern drift so they
continually change shape, gravity,
magnet, inversion (turn inside
out), transparency, friction,
etc.
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| Polygon
Cruncher for 3DS Max
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Polygon
Cruncher is a plugin for :
3D Photo Browser (included in
3D Photo Browser package)
Lightwave Modeler V5.x, V6.x,
V7.x, V8.x, V9.x and more /
Inspire 3D
3DS Max V4.x, V5.x, V6.x, V7.x,
V8.x, V9.x / 3DS VIZ / Autodesk
VIZ.
Polygon
Cruncher reduces the number
of polygons of your objects
without changing their appearance.
You keep all details even at
high optimization ratio. You
also keep texture information,
vertex colors. You can also
optimized taking care of the
symmetry of your objects.
Polygon
Cruncher has an OpenGL view
which allows controlling
optimization results whenever
you want.
Moreover,
Polygon Cruncher features batch
processing: select the optimization
levels you wish and let's go!
You optimize one or more scenes
at different levels in a single
step.
Polygon
Cruncher uses an exceptional
algorithm, which gives incomparable
results, really better than
what you can get with optimizer
provided with 3DS Max or Lightwave.
Polygon
Cruncher is really simple to
use. It has been chosen by major
3D companies: Activision,
Epic Games, Boeing, Sega, Sony,
3DO, Digital Domain, Kalisto...
Polygon
Cruncher list of features
An intelligent reduction of
the number of faces: useful
faces are removed at last. So
you can reduce your model up
to 75 % without removing details.
Optimization is pre-calculated,
which allows to optimize the
scene in real time
You control accurately the number
of faces or points you want.
Polygon Cruncher keeps all UV
textures channels information
and vertex colors channels information.
You can apply Polygon Cruncher
on one or more objects at the
same time, on one or several
materials.
You can work on a faces selection
or on an invert faces selection.
Respect of symmetry for objects
that are symmetrical
You can protect the border of
the objects. Polygon Cruncher
allows you to protect or to
exclude objects borders. So
your objects stays connected
after optimization process.
An OpenGL preview which allows
you to control optimization
results. Several visualization
modes are available.
Batch optimization of a set
of files. You define clearly
the optimization levels you
wish for each files.
Polygon Cruncher is very fast.
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| Polygon
Cruncher for Lightwave |
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Polygon
Cruncher is a plugin for :
3D Photo Browser (included in
3D Photo Browser package)
Lightwave Modeler V5.x, V6.x,
V7.x, V8.x, V9.x and more /
Inspire 3D
3DS Max V4.x, V5.x, V6.x, V7.x,
V8.x, V9.x / 3DS VIZ / Autodesk
VIZ.
Polygon
Cruncher reduces the number
of polygons of your objects
without changing their appearance.
You keep all details even at
high optimization ratio. You
also keep texture information,
vertex colors. You can also
optimized taking care of the
symmetry of your objects.
Polygon
Cruncher has an OpenGL view
which allows controlling
optimization results whenever
you want.
Moreover,
Polygon Cruncher features batch
processing: select the optimization
levels you wish and let's go!
You optimize one or more scenes
at different levels in a single
step.
Polygon
Cruncher uses an exceptional
algorithm, which gives incomparable
results, really better than
what you can get with optimizer
provided with 3DS Max or Lightwave.
Polygon
Cruncher is really simple to
use. It has been chosen by major
3D companies: Activision,
Epic Games, Boeing, Sega, Sony,
3DO, Digital Domain, Kalisto...
Polygon
Cruncher list of feature
s An intelligent reduction of
the number of faces: useful
faces are removed at last. So
you can reduce your model up
to 75 % without removing details.
Optimization is pre-calculated,
which allows to optimize the
scene in real time You control
accurately the number of faces
or points you want.
Polygon Cruncher keeps all UV
textures channels information
and vertex colors channels information.
You can apply Polygon Cruncher
on one or more objects at the
same time, on one or several
materials.
You can work on a faces selection
or on an invert faces selection.
Respect of symmetry for objects
that are symmetrical
You can protect the border of
the objects. Polygon Cruncher
allows you to protect or to
exclude objects borders. So
your objects stays connected
after optimization process.
An OpenGL preview which allows
you to control optimization
results. Several visualization
modes are available.
Batch optimization of a set
of files. You define clearly
the optimization levels you
wish for each files.
Polygon Cruncher is very fast.
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